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Gates 1 to 5[]

Gate Duration (minutes) Waves Heroes Effects 1st time Reward Aeon Dust Reward
1 5 25 3
  • Ultimate skill cooldown durations are 90% shorter
100 Gems 12
2 5 25 3
  • Ultimate skill cooldown durations are 90% shorter
Charm: Starry Starry Day 8
3 8 60 3
  • Ultimate skill cooldown durations are 90% shorter
  • Critical hit chance increased by 50%
150 Aeon 35
4 10 50 4
  • Enemies attack 200% faster
  • Ultimate skill cooldown durations are 100% longer
250 Scraps 19
5 8 80 5
  • Dying units deal their team's damage to all units
  • Revive durations are 90% shorter
  • Some enemies are bosses
Charm: Berserk 39

Gates 6 to 10[]

Gate Duration (minutes) Waves Heroes Effects 1st time Reward Aeon Dust Reward
6 10 50 5
  • Critical hit chance increased by 50%
  • Revive durations are 90% shorter
Charm: Emergency 27
7 8 100 5
  • Abilities deal no damage
  • Critical hit chance increased by 50%
250 Scraps 91
8 10 75 3
  • Every second, hero upgrade costs are reduced by 5%
  • Ultimate skill cooldown durations are 100% longer
  • Enemies and heroes recover 2% of their health each second
100M Mythstones 49
9 8 100 3
  • Damage of heroes and enemies is increased by 500%
250 Tokens 95
10 7 120 3
  • Enemies don't drop gold
  • Collecting gold deals 25% team damage to an enemy
  • Some enemies are bosses
Charm: Body Block 78

Gates 11 to 15[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
11 10 25 3
  • Enemies and heroes reflect 50% of the damage they receive from attackers
  • Enemies attack 200% faster
Charm Catalyst 26
12 8 80 4
  • Meteors fall on enemies every second, dealing 10% team damage with a 30% chance to stun
  • Dying units deal their team’s damage to all units 
  • Damage of heroes and enemies is increased by 500%
400 Aeon 68
13 8 60 5
  • Every second, hero upgrade costs are reduced by 5%
  • Revive durations are 90% shorter
150 Gems 60
14 5 50 5
  • Enemies attack 200% faster
  • Allies and enemies have a 30% chance to dodge attacks
  • Enemies drop 10% gold upon being stunned
Charm: Wealth from Above 64
15 7 120 5
  • 10% of heroes’ health is added to their damage
  • Choose charms from Defense type only 
  • Some enemies are bosses
200M Mythstones 192

Gates 16 to 20[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon dust reward
16 8 80 4
  • Collecting gold deals 25% team damage to an enemy.
  • Every second, a random charm gets 10% progress
Merchant item: more variety 33
17 5 25 3
  • Abilities deal no damage.
  • Choose charms from Attack type only.
300 Scraps 46
18 10 75 3
  • Enemies and heroes recover 2% of their health each second.
  • Revive durations are 100% longer.
Charm: Loose Lessons 111
19 8 60 4
  • Collecting gold deals 25% team damage to an enemy.
  • All enemies are treasure chests.
500 Tokens 21
20 10 50 5
  • Enemies attack 200% faster.
  • Revive durations are 90% shorter.
  • Some enemies are bosses.
200 Gems 74

Gates 21 to 25[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon dust reward
21 5 50 4
  • Ultimate skill cooldown durations are 90% shorter.
  • Enemies drop 10% gold upon being stunned.
350 Scraps 57
22 8 60 3
  • Allies and enemies have a 25% chance to dodge attacks.
  • Damage of heroes and enemies is increased by 500%.
Charm: Explosive Energy 87
23 5 25 3
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
  • All enemies are treasure chests.
5B Mythstones 31
24 8 80 2
  • Ultimate skill cooldown durations are 100% longer.
  • Choose charms from Defense type only.
Charm: Sweet Moves 217
25 5 50 3
  • Enemies don't drop gold
  • Critical hits deal double damage.
  • Some enemies are bosses.
1.00K Aeon 142

Gates 26 to 30[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
26 10 50 4
  • Enemies and heroes recover 2% of their health each second.
  • Critical hit chance increased by 50%.
Charm: Extreme Impatience 116
27 12.5 150 5
  • Every second, a random charm gets 10% progress.
  • Choose charms from Attack type only.
250 Gems 215
28 8 80 3
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
  • Dying units restore 50% of their allies' health over 0.5s.
Charm: Thirsting Fiends 139
29 8 60 2
  • Enemies attack 200% faster.
  • Dying units restore 50% of their allies' health over 0.5s.
  • Allies and enemies have a 25% chance to dodge attacks.
500 Tokens 379
30 10 75 5
  • Revive durations are 90% shorter.
  • Damage of heroes and enemies is increased by 500%.
  • Some enemies are bosses.
50T Mythstones 263

Gates 31 to 35[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
31 5 50 3
  • All enemies are treasure chests.
Charm: Vengeful Sparks 101
32 12.5 150 3
  • Critical hits deal double damage.
  • Dying units deal their teams' damage to all units.
3000 Aeon 516
33 5 25 1
  • Revive durations are 100% longer.
  • Allies and enemies have a 25% chance to dodge attacks.
300 Gems 177
34 10 75 3
  • Damage to heroes and enemies is increased by 500%
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
Charm: Bribed Accuracy 265
35 7 120 3
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Critical hits deal double damage.
  • Some enemies are bosses.
5 Trinket Boxes 401

Gates 36 to 40[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
36 8 80 3
  • Enemies and heroes recover 2% of their health each second.
  • Dying units deal their team's damage to all units.
Auto-Picker 324
37 10 75 1
  • Every second, a random charm gets 10% progress.
  • Revive durations are 90% shorter.
  • Critical hit chance increased by 50%.
Charm: Call from the Grave 299
38 10 75 3
  • All enemies are treasure chests.
  • Enemies don't drop gold.
50AA Mythstones 241
39 5 25 4
  • Critical hit chance increased by 50%
  • Enemies drop 10% gold upon being stunned.
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
3.00K Aeon 78
40 12.5 50 3
  • Every second, a random charm gets 10% progress.
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Some enemies are bosses.
Charm: Endless Sparks 255

Gates 41 to 45[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
41 5 50 3
  • Enemies attack 200% faster.
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
5 Trinket Boxes 448
42 8 100 5
  • Dying units deal their team's damage to all units.
  • Critical hits deal double damage.
600 Tokens 485
43 10 50 3
  • 10% of heroes' health is added to their damage.
  • Ultimate skill cooldown durations are 100% longer.
  • Critical hits deal double damage.
350 Gems 298
44 7 120 4
  • Dying units deal their team's damage to all units.
  • Revive durations are 90% shorter.
Charm: Bootleg Fireworks 593
45 8 60 3
  • Ultimate skill cooldown durations are 100% longer.
  • Dying units restore 50% of their allies' health over 0.5s.
  • Some enemies are bosses.
5BB Mythstones 379

Gates 46 to 50[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
46 5 25 2
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Revive durations are 90% shorter.
Charm: Quackatoa 112
47 10 25 3
  • Critical hits deal double damage.
  • 10% of heroes' health is added to their damage.
  • Damage of heroes and enemies is increased by 500%
3000 Aeon 206
48 5 50 5
  • Allies and enemies have a 25% chance to dodge attacks.
  • Critical hit chance increased by 50%.
700 Tokens 272
49 8 100 3
  • Enemies don't drop gold.
  • Revive durations are 100% longer.
500 Scraps 1.05K
50 10 50 4
  • Choose charms from Utility type only.
  • Collecting gold deals 25% team damage to an enemy.
  • Some enemies are bosses.
400 Gems 128

Gates 51 to 55[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
51 7 120 3
  • Critical hit chance increased by 50%.
  • Revive durations are 90% shorter.
  • Enemies and heroes recover 2% of their health each second.
800 Tokens 839
52 8 60 3
  • Enemies drop 10% gold upon being stunned.
  • All enemies are treasure chests.
Charm: Rusty Daggers 277
53 12.5 150 4
  • Collecting gold deals 25% team damage to an enemy.
200CC Mythstones 461
54 8 100 3
  • Abilities deal no damage.
  • Choose charms from Attack type only.
Charm: Grim Rewards 913
55 5 50 3
  • Choose charms from Utility type only.
  • Every second, hero upgrade costs are reduced by 5%.
  • Some enemies are bosses.
4.00K Aeon 606

Gates 56 to 60[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
56 8 80 1
  • Dying units restore 50% of their allies' health over 0.5s.
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
5 Trinket Boxes 695
57 10 75 5
  • Revive durations are 90% shorter.
  • Ultimate skill cooldown durations are 90% shorter.
450 Gems 897
58 7 120 3
  • Allies and enemies have a 25% chance to dodge attacks.
  • Every second, hero upgrade costs are reduced by 5%.
5.00K Aeon 1.70K
59 8 100 4
  • Ultimate skill cooldown durations are 90% shorter.
500CC Mythstones 943
60 12.5 150 3
  • Damage of heroes and enemies is increased by 500%.
  • Revive durations are 100% longer.
  • Some enemies are bosses.
Charm: Protective Ward 1.83K

Gates 61 to 65[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
61 10 25 2
  • Every second, a random charm gets 10% progress.
  • Dying units deal their team's damage to all units.
750 Scraps 439
62 5 25 5
  • Critical hits deal double damage.
  • Enemies and heroes recover 2% of their health each second.
500 Gems 254
63 8 60 1
  • All enemies are treasure chests.
  • Allies and enemies have a 25% chance to dodge attacks.
  • Enemies don't drop gold.
800 Tokens 890
64 7 120 3
  • Choose charms from Attack type only.
  • Damage of heroes and enemies is increased by 500%.
Charm: Quick Study 744
65 6 50 4
  • Ultimate skill cooldown durations are 100% longer.
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
  • Some enemies are bosses.
750 Scraps 648

Gates 66 to 70[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
66 12.5 150 3
  • Every second, a random charm gets 10% progress.
1DD Mythstones 2.02K
67 8 100 2
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Enemies and heroes recover 2% of their health each second.
500 Gems 1.69K
68 5 50 5
  • Critical hits deal double damage.
  • 10% of heroes' health is added to their damage.
Charm: Guided Strike 548
69 8 80 3
  • Dying units restore 50% of their allies' health over 0.5s.
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
10.00K Aeon 1.62K
70 7 60 4
  • Critical hit chance increased by 50%.
  • Dying units restore 50% of their allies' health over 0.5s.
  • Some enemies are bosses.
750 Scraps 1.65K

Gates 71 to 75[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
71 10 25 1
  • Every second, hero upgrade costs are reduced by 5%.
Charm: Time Shift 668
72 10 75 5
  • Ultimate skill cooldown durations are 90% shorter.
  • Enemies and heroes recover 2% of their health each second.
900 Tokens 987
73 7 120 3
  • Revive durations are 100% longer.
  • Enemies attack 200% faster.
500 Gems 2.15K
74 8 100 1
  • Dying units deal their team's damage to all units.
  • Revive durations are 90% shorter.
1.00K Scraps 1.69K
75 8 80 2
  • Revive durations are 90% shorter.
  • Abilities deal no damage.
  • Some enemies are bosses.
5 Trinket Boxes 1.67K

Gates 76 to 80[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward Aeon Dust Reward
76 10 25 3
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Critical hit chance increased by 50%.
Charm: Hex Breaker 402
77 10 50 3
  • Collecting gold deals 25% team damage to an enemy.
  • Ultimate skill cooldown durations are 100% longer.
  • Damage of heroes and enemies is increased by 500%.
5 Trinket Boxes 501
78 5 50 3
  • Enemies don't drop gold.
  • Abilities deal no damage.
1.00K Tokens 1.33K
79 12.5 150 5
  • Every second, a random charm gets 10% progress.
  • Ultimate skill cooldown durations are 90% shorter.
  • Revive durations are 90% shorter.
1.00K Scraps 3.60K
80 12.5 150 5
  • Enemies attack 200% faster.
  • Revive durations are 100% longer.
  • Some enemies are bosses.
500 Gems 2.77K

Gates 81 to 85[]

Gate Duration

(minutes)

Waves Heroes Effects 1st Time Reward Aeon Dust Reward
81 7 120 2
  • Ultimate skill cooldown durations are 90% shorter.
  • Damage of heroes and enemies is increased by 500%.
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
1.00K Tokens 2.30K
82 8 60 3
  • Collecting gold deals 1% team damage to a random hero.
  • Collecting gold deals 25% team damage to an enemy.
  • All enemies are treasure chests.
1.00K Scraps 542
83 10 25 4
  • Heroes lose 1% health every 0.2s.
  • Enemy attacks have 100% chance to stun heroes for 0.4s.
5 Trinket Boxes 411
84 5 50 5
  • On death, heroes drop 100% enemy gold.
  • Revive durations are 90% shorter.
  • Hero attack speed is increased by 100%.
Charm: Righteous Volley 1.22K
85 8 100 3
  • Healing effects are 50% less powerful.
  • Some enemies are bosses.
10.00K Aeon 2.56K

Gates 86 to 90[]

Gate Duration

(minutes)

Waves Heroes Effects 1st Time Reward Aeon Dust Reward
86 10 50 3
  • Every second, a random charm gets 10% progress.
  • Every second, hero upgrade costs are reduced by 5%.
1.00K Tokens 1.67K
87 5 25 2
  • Hero attack speed is increased by 100%
  • Critical hit chance increased by 50%
1.00K Scraps 1.35K
88 5 50 1
  • Enemies don't drop gold.
  • Healing effects are 50% less powerful.
5 Trinket Boxes 2.13K
89 8 100 5
  • Enemies drop 10% gold upon being stunned.
  • Healing effects are 100% more powerful.
15.00K Aeon 3.20K
90 7 120 4
  • On death, heroes drop 100% enemy gold.
  • Heroes lose 1% health every 0.2s.
  • Some enemies are bosses.
500 Gems 3.76K

Gates 91 to 95[]

Gate Duration

(minutes)

Waves Heroes Effects 1st Time Reward Aeon Dust Reward
91 8 60 3
  • Healing effects are 100% more powerful.
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Dying units deal their team's damage to all units.
1.50K Scraps 2.71K
92 5 50 4
  • 10% of heroes' health is added to their damage.
  • Enemy attacks have 100% chance to stun heroes for 0.4s.
Charm: Corruption Surpression 3.81K
93 10 50 2
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
  • Hero attack speed is increased by 100%.
  • Heroes lose 1% health every 0.2s.
1.50K Tokens 7.98K
94 8 80 5
  • Healing effects are 100% more powerful.
  • Collecting gold deals 1% team damage to a random hero.
30.00K Aeon 5.65K
95 7 120 1
  • Enemies attack 200% faster.
  • Some enemies are bosses.
500 Gems 7.58K

Gates 96 to 100[]

Gate Duration

(minutes)

Waves Heroes Effects 1st Time Reward Aeon Dust Reward
96 10 25 4
  • Dying units deal their team's damage to all units.
  • Ultimate skill cooldown durations are 90% shorter.
1.50K Scraps 1.39K
97 8 80 3
  • Choose charms from Defense type only.
  • Healing effects are 50% less powerful.
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
5 Trinket Boxes 8.37K
98 5 50 5
  • Enemy attacks have 100% chance to stun heroes for 0.4s.
  • Enemies and heroes recover 2% of their health every second.
5 Trinket Boxes 4.42K
99 10 75 3
  • All enemies are treasure chests.
  • Enemies don't drop gold.
  • On death, heroes drop 100% enemy gold.
1.50K Scraps 3.67K
100 12.5 150 2
  • Dying units restore 50% of their allies' health over 0.5s.
  • Wise Snake Boss present. Proceed with caution.
1.00K Gems 28.6K

Gates 101 to 105[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

101 5 50 4
  • Meteors fall on enemies every second, dealing 10% team damage with a 30% chance to stun.
  • Choose charms from Utility type only.
1.50K Tokens 4.05K
102 12:30 150 3
  • Healing effects are 50% less powerful.
50.00K Aeon 18.6K
103 8 100 5
  • Critical hit chance increased by 50%.
  • Every second, hero upgrade costs are reduced by 5%.
5 Trinket Boxes 7.46K
104 5 50 4
  • Hero attack speed is increased by 100%.
  • Enemies and heroes reflect 50% of the damage they receive from attackers.
  • Dying units restore 50% of their allies' health over 0.5s.
1.5K Scraps 6.73K
105 8 80 4
  • Enemies and heroes recover 2% of their health each second.
  • Healing effects are 100% more powerful.
  • Some enemies are bosses.
500 Gems 9.23K

Gates 106 to 110[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Rewards

Aeon Dust Reward

106 7 120 5
  • Hero attack speed is increased by 100%.
  • Damage of heroes and enemies is increased by 500%.
1.5K Tokens 9.17K
107 10 25 3
  • Enemy attacks have 100% chance to stun heroes for 0.4s.
  • Allies and enemies have a 30% chance to dodge attacks.
  • Choose charms from Attack type only.
50.00K Aeon 3.29K
108 8 80 3
  • All enemies are treasure chests.
  • Dying units deal their team's damage to all units.
  • Enemies don't drop gold.
5 Trinket Boxes 11.3K
109 8 60 2
  • Every second, a random charm gets 10% progress.
  • Heroes lose 1% health every 0.2s.
  • Dying units restore 50% of their allies' health over 0.5s.
1.5K Scraps 20.1K
110 5 50 4
  • Choose charms from Defense type only.
  • Ultimate skill cooldown durations are 100% longer.
  • Some enemies are bosses.
500 Gems 6.30K

Gates 111 to 115[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

111 7 120 1
  • Collecting gold deals 25% team damage to an enemy.
  • Enemies drop 10% gold upon being stunned.
  • Healing effects are 100% more powerful.
1.5K Tokens 8.83K
112 8 80 5
  • Enemies attack 200% faster.
  • Hero attack speed is increased by 100%.
60.00K Aeon 9.74K
113 7 120 4
  • Meteors fall on enemies every second, dealing 10% team damage with a 30% chance to stun.
  • Dying units restore 50% of their allies' health over 0.5s.
5 Trinket Boxes 22.6K
114 8 60 5
  • On death, heroes drop 100% enemy gold.
  • Enemies and heroes reflect 50% of the damage they receive from attackers.
  • Enemies don't drop gold.
1.50K Scraps 14.9K
115 5 50 3
  • Enemies and heroes recover 2% of their health each second.
  • Revive durations are 100% longer.
  • Some enemies are bosses.
1.00K Gems 8.59K

Gates 116 to 120[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

116 10 50 3
  • Every second, a random charm gets 10% progress.
  • Collecting gold deals 25% team damage to an enemy.
1.5K Tokens 4.28K
117 7 120 5
  • 10% of heroes' health is added to their damage.
  • Abilities deal no damage.
  • Hero attack speed is increased by 100%.
100K Aeon 23.6K
118 10 25 5
  • All enemies are treasure chests.
  • Damage of heroes and enemies is increased by 500%.
  • Enemies and heroes recover 2% of their health each second.
5 Trinket Boxes 4.72K
119 8 80 5
  • Collecting gold deals 1% team damage to a random hero.
  • On death, heroes drop 100% enemy gold.
1.50K Scraps 13.1K
120 12:30 150 5
  • Heroes lose 1% health every 0.2s.
  • Enemy attacks have 100% chance to stun heroes for 0.4s
  • Some enemies are bosses.
1.5K Gems 21.0K

Gates 121 to 125[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

121 5 50 1
  • Ultimate skill cooldown durations are 90% shorter.
  • Critical hit chance increased by 50%.
  • Hero attack speed is increased by 100%.
500 Tokens 22.8K
122 8 80 3
  • Enemies attack 200% faster.
  • On death, heroes drop 100% enemy gold.
120K Aeon 25.5K
123 8 60 5
  • Collecting gold deals 25% team damage to an enemy.
  • Every second, a random charm gets 10% progress.
5 Trinket Boxes 7.19K
124 10 75 2
  • On death, heroes drop 100% enemy gold.
  • Enemies don't drop gold.
  • Revive durations are 90% shorter.
1.00K Scraps 26.8K

125

8 80 3
  • Abilities deal no damage.
  • Some enemies are bosses.
250 Gems 40.3K

Gates 126 to 130[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

126 5 100 1
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
500 Tokens 31.0K
127 8 80 3
  • Dying units restore 50% of their allies' healther over 0.5s.
150K Aeon 23.7K
128 10 75 4
  • Choose charms from Attack tyepe only.
  • Hero attack speed in increased by 100%.
5 Trinket Boxes 20.3K
129 8 60 2
  • Collecting gold deals 25% team damage to an enemy.
  • Choose charms from Utility type only.
1.00K Scraps 15.4K

130

8 80 3
  • Allies and enemies have a 25% chance to dodge attacks.
  • Some enemies are bosses.
250 Gems 56.5K

Gates 131 to 135[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

131 7 120 5
  • Critical hit chance increased by 50%.
  • Damage of heroes and enemies is increased by 500%.
500 Tokens 47.7K
132 10 50 3
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
200K Aeon 33.0K
133 8 80 3
  • 10% of heroes' health is added to their damage.
  • Healing effects are 100% more powerful.
  • Evert second, a random charm gets 10% progress.
5 Trinket Boxes 41.0K
134 5 50 2
  • Ultimate skill cooldown durations are 100% longer.
  • Hero attack speed is increased by 100%.
1.00K Scraps 28.0K

135

10 50 4
  • Dying units restore 50% of their allies' health over 0.5s.
  • Hero attack speed is increased by 100%.
  • Some enemies are bosses.
500 Gems 22.3K

Gates 136 to 140[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

136 8 100 5
  • Dying units deal their team's damage to all units.
  • Critical hits deal double damage.
500 Tokens 41.6K
137 10 25 3
  • Heroes lose 0.2% health every 0.2s.
  • All enemies are treasure chests.
200K Aeon 13.0K
138 8 80 3
  • All enemies are treasure chests.
  • Every second, a random charm gets 10% progress.
5 Trinket Boxes 71.4K
139 8 60 4
  • Enemies don't drop gold.
  • Dying units restore 50% of their allies' health over 0.5s.
1.20K Scraps 34.9K

140

7 120 5
  • Enemy attacks have 100% chance to stun heroes for 0.4s.
  • Ultimate skill cooldown durations are 100% longer.
  • Some enemies are bosses.
250 Gems 77.1K

Gates 141 to 145[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

141 10 50 5
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Revive durations are 90% shorter.
1.00K Tokens 29.0K
142 8 100 3
  • Ultimate skill cooldown durations are 90% shorter.
  • Healing effects are 50% less powerful.
300K Aeon 59.9K
143 10 25 2
  • Critical hit chance increased by 50%.
  • Collecting gold deals 25% team damage to an enemy.
5 Trinket Boxes 10.2K
144 5 25 1
  • Allies and enemies have a 25% chance to dodge attacks.
  • Choose charms from Defense type only.
1.50K Scraps 78.1K

145

12:30 150 4
  • On death, heroes drop 100% enemy gold.
  • Enemies and heroes reflect 50% of the damage they receive from attacker.
  • Some enemies are bosses.
250 Gems 131K

Gates 146 to 150[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

146 10 75 2
  • Choose charms from Attack type only.
  • Ultimate skill cooldown durations are 90% shorter.
1.00K Tokens 31.6K
147 8 100 3
  • Enemy attacks have 100% chance to stun heroes for 0.4s.
  • Heroes lose 0.2% health every 0.2s.
500K Aeon 107K
148 5 50 3
  • Healing effects are 100% more powerful.
  • Choose charms from Defense type only.
  • 10% heroes' health is added to their damage.
5 Trinket Boxes 55.5K
149 8 80 2
  • Enemies attack 200% faster.
  • Heroes lost 0.2% health every 0.2s.
  • 10% heroes' health is added to their damage.
1.50 Scraps 111K

150

12:30 150 1
  • Dying units deal their team's damage to all units.
  • Enemies attack 200% attacker.
  • Some enemies are bosses.
1.00k Gems 191K

Gates 151 to 155[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

151  8 100 3
  • All enemies are treasure chests.
  • Collecting gold deals 25% team damage to an enemy.
  • Every second, a random charm gets 10% progress.
1.00K Tokens 26.9K
152 7 120 5
  • Allies and enemies have a 25% chance to dodge attacks.
  • Enemies don't drop gold.
800K Aeon 147K
153 10 50 2
  • Meteors fall on enemies every second dealing 10% team damage with a 30% chance to stun.
  • Damage of heroes and enemies is increased by 500%.
5 Trinket Boxes 75.6K

154

10 75 3
  • Enemy attacks have 100% chance to stun heroes for 0.4s.
  • Abilites deal no damage.
1.00k Scraps 181K

155

5 50 4
  • Revive durations are 100% longer.
  • Ultimate skill cooldown durations are 90% shorter.
  • Some enemies are bosses.
500 Gems 43.7K

Gates 156 to 160[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

156 12:30 150 2
  • Dying units deal their team's damage to all units.
  • Healing effects are 100% more powerful.
500 Tokens 203K
157 8 100 4
  • Enemies and heroes recover 2% of their health each second.
  • Heroes lose 1% health every 0.2s.
1M Aeon 155K
158 10 25 2
  • Every second, hero upgrade costs are reduced by 5%.
5 Trinket Boxes 74.7K
159 8 60 3
  • Enemies attack 200% faster.
  • Enemies and heroes reflect 50% of damage they receive from attacker.
1.50K Scraps 114K
160 7 120 5
  • Choose charms from Utility type only.
  • Some enemies are bosses.
250 Gems 205K

Gates 161 to 165[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

161 10 50 1
  • Hero attack speed is increased by 100%.
  • 10% of heroes' health is added to their damage.
500 Tokens 118K
162 8 100 3
  • Enemies don't drop gold.
  • Ultimate skill cooldown durations are 90% shorter.
2M Aeon 215K
163 10 25 2
  • Critical hits deal double damage.
  • Critical hit chance increased by 50%.
  • Hero attack speed increased by 100%.
5 Trinket Boxes 110K
164 5 25 4
  • Enemies and heroes reflect 50% of damage they receive from attacker.
  • Damage of heroes and enemies is increased by 500%
1.50K Scraps 84.8K
165 8 80 3
  • Healing effects are 50% less powerful.
  • Ultimate skill cooldown durations are 100% longer.
250 Gems 315K

Gates 166 to 170[]

Gate Duration (minutes) Waves Heroes Effects 1st Time Reward

Aeon Dust Reward

166 10 75 1
  • All enemies are treasure chests.
  • Enemies drop 10% gold upon being stunned.
500 Tokens 389K
167 8 100 5
  • Collecting gold deals 25% team damage to an enemy.
  • Revive durations are 100% longer.
3M Aeon 318K
168 5 50 4
  • Ultimate skill cooldown durations are 90% shorter.
  • Choose charms from Attack type only.
5 Trinket Boxes 283K
169 8 80 3
  • Enemies and heroes reflect 50% of damage they receive from attacker.
  • Abilities deal no damage.
1.50K Scraps 1.17M
170 12:30 150 5
  • Enemies and heroes recover 2% of their health each second.
  • Ultimate skill cooldown durations are 100% longer.
  • Wise Snake Boss present. Proceed with Caution.
1.00K Gems 1.71M
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